A new year and what’s coming up for QW

So the new year has rolled around and version 2.4.2 of QW has been released, it’s just a bug fix release though, nothing to get excited about.  The real main change is allowing Editors Service invites to be resent to pending contacts. I’ve been quiet lately.  There are two reasons for this, the first is … Continue reading A new year and what’s coming up for QW

A little less conversation, a little more pragmatism please

I have to admit, I’m tired of this release. Getting 2.2 out of the door has been a labor of love. At this point I need to be free of it, and I need to be realistic. So, with reference to this minor irritation I’ve decided to remove the ability to drag chapter items around … Continue reading A little less conversation, a little more pragmatism please

The light at the end of the tunnel is not a train

The changes that no one will ever notice and no one will ever care about are now almost complete. All the popups (I think) are now the same width and mostly show up in consistent places. A number of “system” popups have been changed to be internal ones. Button placements have also been changed/made more … Continue reading The light at the end of the tunnel is not a train

I cannae change the laws of physics Cap’n

As I feared the changes to the Problem Finder are turning into a “big thing”. Which equals time which equals delay. Things will be better once it is done and the changes will fix a couple of subtle problems that may manifest themselves in strange ways, for example some of the rules make assumptions about … Continue reading I cannae change the laws of physics Cap’n

The Problem Finder is a fickle mistress

I love QW’s Problem Finder, I really do. I have a future post planned that will detail how awesome it can be when you start diving into it. But damn it is difficult to implement. With the introduction of paragraph rules it has made iterating over the chapter text much harder and trying to get … Continue reading The Problem Finder is a fickle mistress

Arghhhh it’s all going to sh*t… no wait reverse that

For once things are going well during testing. Nearly two thirds of the way through now and, barring the drag-n-drop issue for chapter items, I’ve only found a couple of minor things that need tweaking. There are a handful of bits and bobs that could do with being changed but they are more usability improvements … Continue reading Arghhhh it’s all going to sh*t… no wait reverse that